Brawl - King Dedede - Action - 0xad
Entry Script (Common)
- ControllerClearBuffer
- Subroutine(0x1bb0c)
- if (OnGround)
- Subroutine(0xb7fc)
- UnknownEvent { namespace: 0xc, code: 0x4, unk1: 0x0, arguments: [] }
- SetAirGround(19)
- UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 20009 })] }
- Case(24)
- Subroutine(0x1b124)
- Case(44)
- Subroutine(0x1af44)
- Case(61)
- Subroutine(0x1b32c)
- Case(13)
- Subroutine(0x1b5cc)
- EndSwitch
Exit Script (Common)